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The Witcher 2: Assassins of Kings – Nobles' Tents (2011 Environment Art / Level Art)

This project highlights my environment art and level design work for The Witcher 2: Assassins of Kings (2012). The showcased locations include the Nobles' Tents area and various other environments within the Dragon City. My primary responsibilities involved environment meshing and level composition using pre-made assets to bring these spaces to life.

The majority of the assets featured in these environments were created by other talented artists at CD Projekt Red. My role focused on arranging and enhancing these elements to create immersive and cohesive scenes.

Art Direction: Adam Badowski
Environment Lead: Lucjan Więcek